Coded Movies at MachinimaMondays group

Posted in: Machinima- Nov 28, 2011 No Comments

Ataro Asbrink is presenting his revolutionairy idea on Coded Movies during two MachinimaMondays sessions. You are invited!

 

 

 

SLURL: http://maps.secondlife.com/secondlife/LEA4/27/37/21

 

Coded Movies are movies that are written line by line with a programming language. Normally individual scenes of a Machinima are grabbed with Fraps and then joined together with a video editor, scene by scene.  With Coded Movies it is different.You write your screenplay, build in SL all the required elements including the sounds and then you code scene by scene with LSL (Linden Scripting Language).

It looks like this:
Cameraview(<70.915138, 76.942871, 20.937574>,<71.239334, 78.342018, 20.945393> );  //Regional coordinatesllSleep(6.0);   // This means that you can see the scene for 6 seconds

Subsequently, the film is immediately ready for showing in Second Life or for streaming on/to a website.
The main difference to regular machinima is that a coded movie has no individual frames anymore, but consists of direct views into Second Life reality. While the movie runs, you can even take control of the camera and have a look around on the set; with pressing ESC you return to the current movie. The movie consists of individual elements, each of which can be changed. Furniture, time of day, sky, weather, costumes, everything on the set can be changed at any time, without having to change the programming code.

As long as there are no “actorbots”, as the condition is that you have to work with avatars and/or pre-produce avatar actions with a bluescreen (chroma keying) and paste it into the scenes.
To synchronize lip movement with sound in an invisible sound prim is a problem to be solved in feature films.

Ataro came up with the term “coded movie”. He tells me that you could also call it cyber movie.
As an example you can look at “NOT Melancholia”: http://www.youtube.com/watch?v=pwaORD-R8IY
Ataro tells us: I didn’t invent anything, I saw similar things in SL (“Metropolis” performances from the CARP group for instance), but I try to use existing things like LSL camera functions strictly on making real movies with all the elaborated language of film has to offer.

Imagination and ingenuity is needed now!
I would like to see a lot of coded movies from different people and genres in the near future.
Today Ataro shows a few small examples to a group of invitees (come and join us) and applications – and we can talk about it.

 

MachinimaMondays meeting place today is at parcel LEA4  InterACT!
SLURL: http://maps.secondlife.com/secondlife/LEA4/27/37/21

Meeting Date/Time: Nov 28 2011  7 pm SLT and Dec 5 1 pm PDT

 




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